I created a 3D Mecha version of the Pokemon Sceptile character, using Blender, Substance, and Zbrush for modeling. The final product was a result of a successful integration of Blender and Photoshop to produce high-quality 3D rendering and visual effects.
Check it out the 2D concept art at @gifer_art and more insane designs
https://www.artstation.com/artwork/mqQ5xE